A fun, colourful and engaging eLearning piece, the Subway module was developed to teach both Subway Managers and Sandwich Artists, ‘How to grow store sales by increasing crisps & snacks incidence’. We promise it’s a lot more fun than it sounds…
Slick, dynamic and jam-packed with scenario-based interactions, the Young Enterprise eLearning package was created to enhance the process of onboarding volunteers, enabling them – and the young people they work alongside – to get the most out of face-to-face training programmes.
We recently completed a Safeguarding module for a major automotive manufacturer. Although we can’t tell you who they are, we can show you a snippet of what we’ve developed for them. And no it isn’t Ford.
Questas ‘Uncovering new opportunities with clients – No selling required’ is a great example of training eLearning to teach learners how to overcome their own barriers to selling.
An example of a more interactive eLearning piece, using a number of advanced elements to make an fun, engaging demo.
Graphic Novel Demo
A stunning visual piece, our graphic novel demo uses some top-notch illustrations to tell an engaging story.
Visa Marketing Campaign
Leadership with Kean HR
We collaborated with Kean HR to put together this short piece on the intricacies of giving good feedback in leadership.
Noise monitoring with Casella
Casella wanted to take their popular day course online, and incorporate elements of marketing for their industry-renowned devices. We came up with an immersive solution, which incorporates quirky animations to convey processes, roles and responsibilities, and cleverly designed interactions to immerse the learner in the experience of actually ‘using’ the equipment.
NFA Group Induction
The NFA (National Fostering Agency) Group asked us to complete their induction eLearning package. One of the largest projects we’ve worked on, this one comprised a whole host of eLearning development methods and best practices.
Red Mirror Onboarding
Our very own onboarding piece, this is a colourful example with many different instances of engagement and interaction.
Hammerson Talent Central
The property investment and development giant, Hammerson, asked us to help them with teaching their staff how to use the hub, Talent Central.
Jardine Motors Group
Policy and process documents can be a real turn-off to employees, as Hammerson’s finance department were finding. Their workload was greater than it should have been because staff were not engaging with the existing dull, dry material. The solution? An interactive PDF! We adjusted the tone of voice, popped in some realistic scenarios and added a few bells and whistles to help employees realise just how straightforward it can be to claim expenses correctly.
Jardine Motors Finance Game
A task of making finance fun isn’t the easiest…! We used gamification and a well-known quiz format to make FCA compliance a little easier to swallow…
Card Flip Game
This card flip game is an example of gamification in eLearning. It was developed for the user, or player, to work their way through a series of questions to a final statement dependent on their responses. It’s best implemented for ‘Find out which/what/who… you are’ type games.
Network Rail Popularity Statistics
IHG GRS Fundamentals Reservations
Visa Marketing Campaign
Visa Analytics Platform
IT Content Factory
A module created for a company called ‘The IT Content Factory’, this eLearning piece was pulled together from a super-rich bank of content, and teaches learners the ins and outs of content marketing.
A longer yet less complex example of a complete eLearning course, comprised of 4 modules and including assessment parts.